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Network live 11,867 servers online 96,005 players aboard 390 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.85.182:22997 checked 12m ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.8 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Fri 16 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 17:37 UTC 18:37 UK · 12d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct, 21:19 UTC 22:19 UK · 25d ago
    Wipe delivered
    Peak
    6
    Crowd
    halved by day 6
    Lasted
    12.8 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 440 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 447 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 976 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 63 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 992 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 26 / 250
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of A Shockbyte Rust Server against other Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,341: the top 69% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

The current count is 0 players on 10 slots for A Shockbyte Rust Server. For the last seven days the average player count was 0.

Map and rules

Which map is active on A Shockbyte Rust Server?

Size 1,500 and seed 441104835 define the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 157.85.85.182:22997 is its address.

How smoothly does A Shockbyte Rust Server run?

The 48-hour average for server fps stands at 243, never dipping below 231. The world held as many as 10,569 entities: buildings, deployables and the rest. 3,847 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

Right now, A Shockbyte Rust Server is online. About 31 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte Rust Server using?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 4 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the crowd did not hold.

On what schedule does A Shockbyte Rust Server reset its map?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 12 days 22 hours.

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.85.182:22997.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.