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Network live 11,720 servers online 60,549 players aboard 181 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

A Shockbyte x Discord Production Rust Server

Online 157.85.85.36:25545 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
2/ 125 players now 2% full
57-day averagepeak 11
#2,821ranktop 13%
1d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
0510152017:0001:0009:0016:0001:0009:00Wiped Tue 27 Oct, 17:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020017:0001:0009:0016:0001:0009:00Wiped Tue 27 Oct, 17:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 156 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 188 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 77 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of A Shockbyte x Discord Production Rust Server against other Rust servers?

Over the past seven days, A Shockbyte x Discord Production Rust Server has climbed to #2,821 for player hours, putting it in the top 13% of all ranked servers.

What is the current population on A Shockbyte x Discord Production Rust Server?

Checking now: 2 players on 125 slots at A Shockbyte x Discord Production Rust Server. Averaged over the past week: 5 players, peaking at 11. The busiest hour over the last 48 hours was 20:00 UTC, averaging 9 players.

Server rules

On what map does A Shockbyte x Discord Production Rust Server take place?

Generated by the game with seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Shockbyte x Discord Production Rust Server, and what settings does it run?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 157.85.85.36:25545.

How smoothly does A Shockbyte x Discord Production Rust Server run?

The 48-hour average for server fps stands at 85, never dipping below 22. Buildings, deployables and all the rest of the world pushed its entity count as high as 124,228. The highest memory reading was 5,308 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?

You can find A Shockbyte x Discord Production Rust Server online at present. Its reported uptime suggests a restart roughly 8 hours ago. 23 of 24 hours were up in the last 1 full day, a 96% share. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe, and at what times?

Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 41 hours.

Server tags

Where does A Shockbyte x Discord Production Rust Server appear across the Rust Wipe Tracker lists and filters?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival in standard Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join A Shockbyte x Discord Production Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.85.36:25545.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players The server has 125 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.