A Shockbyte x Discord Production Rust Server
Offline 157.85.85.41:28254 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 18:15 UTC 19:15 UK · 10d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 17 Oct, 00:29 UTC 01:29 UK · 11d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 423 / 475
- Rustoria.co - EU East Long 208 / 225
- Rustoria.co - EU Main 24 / 250
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU East Medium 136 / 200
- Rustafied.com - EU Friday 45 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of A Shockbyte x Discord Production Rust Server against other Rust servers?
Over the past seven days, A Shockbyte x Discord Production Rust Server has climbed to #15,400 for player hours, putting it in the top 69% of all ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server right now?
The last sighting of A Shockbyte x Discord Production Rust Server was 35 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Server rules
On what map does A Shockbyte x Discord Production Rust Server take place?
Size 3,600 and seed 163205692 define the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on A Shockbyte x Discord Production Rust Server?
You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is A Shockbyte x Discord Production Rust Server based?
There is no region published for A Shockbyte x Discord Production Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.85.41:28254 is its address.
What is the performance like on A Shockbyte x Discord Production Rust Server?
Server fps over the last 48 hours averaged 124; the lowest was 94. The world held as many as 75,838 entities: buildings, deployables and the rest. 3,326 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is A Shockbyte x Discord Production Rust Server up, and how good is its uptime?
Offline for now: A Shockbyte x Discord Production Rust Server was last seen 35 hours ago. The uptime it reports puts its last restart at about 9 hours ago. It was up 141 of 168 hours over the last 7 full days, 84% of the time. 17 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is A Shockbyte x Discord Production Rust Server using?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
2 players is the average peak across its recent wipes. On the latest wipe, 4 hours passed before the crowd peaked.
How often does A Shockbyte x Discord Production Rust Server wipe, and at what times?
There are too few of A Shockbyte x Discord Production Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is A Shockbyte x Discord Production Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte x Discord Production Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on A Shockbyte x Discord Production Rust Server?
Read off the game's server browser, the tags for A Shockbyte x Discord Production Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.85.41:28254 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.