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Network live 11,696 servers online 39,834 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Water_Cup

Offline 157.85.86.136:27176 checked 8d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#15,345ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 14:22 UTC 15:22 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 173 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 119 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 18 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 13 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 19 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 23 / 225
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Water_Cup against other Rust servers?

Over the past seven days, Water_Cup has climbed to #15,345 for player hours, putting it in the top 70% of all ranked servers.

What is the current population on Water_Cup?

At the moment Water_Cup is offline, having last been seen 8 days 20 hours ago.

Server rules

On what map does Water_Cup take place?

The game generates the procedural map on Water_Cup at size 4,000 with seed 100000. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Water_Cup?

No gather rate appears in the name of Water_Cup. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Water_Cup based?

There is no region published for Water_Cup. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.86.136:27176 is its address.

Is Water_Cup up, and how good is its uptime?

Water_Cup is offline at the moment, with the last sighting 8 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Water_Cup operate?

On Linux, Water_Cup runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on Water_Cup when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Water_Cup wipe, and at what times?

To tell its rhythm we would need more of Water_Cup's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 11 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Water_Cup part of?

You will find Water_Cup on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Water_Cup?

gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Water_Cup publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Water_Cup?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.86.136:27176.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.