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Network live 11,688 servers online 61,997 players aboard 120 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.86.162:20369 checked 6m ago

Tracking number · connect
Wipe progress · wiped 21h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#5,552ranktop 25%
21h agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0015:0000:0009:00Wiped Tue 27 Oct, 13:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0021:0006:0015:0000:0009:00Wiped Tue 27 Oct, 13:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 13:45 UTC 13:45 UK · 21h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average 621 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 393 / 425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average 40 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average 50 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average 157 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 99 / 125
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Over the past seven days, A Shockbyte Rust Server has climbed to #5,552 for player hours, putting it in the top 25% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

At the moment 0 players are on A Shockbyte Rust Server, which has 10 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 23:00 UTC, averaging 1 players.

Rules and settings

On what map does A Shockbyte Rust Server take place?

Generated by the game with seed 624, the procedural map on A Shockbyte Rust Server is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does A Shockbyte Rust Server run from?

You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.86.162:20369.

Does A Shockbyte Rust Server perform well?

Averaged over the last 48 hours, server fps was 178, with a low of 90. The world held as many as 90,291 entities: buildings, deployables and the rest. 3,548 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is A Shockbyte Rust Server, and is it currently online?

You can find A Shockbyte Rust Server online at present. About 10 hours ago is when it last restarted, judged by the uptime it gives. It was up 48 of 48 hours over the last 2 full days, 100% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte Rust Server using?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does A Shockbyte Rust Server wipe? What schedule does it follow?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 21 hours have passed since this world was made.

Tags and listings

Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.

What is the meaning of the server tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join A Shockbyte Rust Server?

Enter client.connect 157.85.86.162:20369 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.