VoltMoto
Offline 157.85.86.217:26464 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 30 Sep, 13:36 UTC 14:36 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 51 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 64 / 225
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 62 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Player count
Where does VoltMoto place among Rust servers?
Over the past seven days, VoltMoto has climbed to #15,366 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on VoltMoto?
At the moment VoltMoto is offline, having last been seen 14 days 11 hours ago.
Map and rules
On what map does VoltMoto take place?
The game generates the procedural map on VoltMoto at size 1,500 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for VoltMoto?
No gather rate appears in the name of VoltMoto. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is VoltMoto based?
There is no region published for VoltMoto. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.86.217:26464.
What is the uptime of VoltMoto, and is it online?
VoltMoto is offline at the moment, with the last sighting 14 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 30 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does VoltMoto operate?
Rust network protocol 2633 and build 165217 on Linux is what VoltMoto runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on VoltMoto?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does VoltMoto wipe, and at what times?
There are too few of VoltMoto's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 27 days 9 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is VoltMoto part of?
These Rust Wipe Tracker lists take VoltMoto: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on VoltMoto?
The game's server browser picks up these VoltMoto tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join VoltMoto?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.86.217:26464.