A Shockbyte Rust Server
Offline 157.85.86.222:25788 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 33 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 65 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 67 / 700
- RustSpain.com | EU Main 267 / 310
Quick answers
From the figures on this page.
Player activity
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,122 for player hours, putting it in the top – of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
At the moment A Shockbyte Rust Server is offline, having last been seen 45 days 19 hours ago.
Map and rules
On what map does A Shockbyte Rust Server take place?
The map on A Shockbyte Rust Server is procedural, produced by the game.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.86.222:25788.
How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is offline at the moment, with the last sighting 45 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2632 and build 161125. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does A Shockbyte Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 67 days have passed since this world was made.
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.86.222:25788 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.