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Network live 11,829 servers online 89,289 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

GatorLand

Offline 157.85.86.233:27634 checked 13d ago

teams off hardcore
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,144ranktop 70%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct15 Oct17 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 11:09 UTC 12:09 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average 15 / 200
  2. [EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average 4 / 400
  3. Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average 4 / 75
  4. [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average 4 / 400
  5. Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average 4 / 100
  6. Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average 5 / 150
Help desk

Quick answers

From the figures on this page.

Population

How does GatorLand compare with other Rust servers in the rankings?

Over the past seven days, GatorLand has climbed to #15,144 for player hours, putting it in the top 70% of all ranked servers.

How many players are on GatorLand right now?

The last sighting of GatorLand was 13 days 6 hours ago; it is offline right now.

Server rules

On what map does GatorLand take place?

GatorLand runs a procedural map of size 4,562, made by the game's generator.

Which settings and rules apply on GatorLand?

You will not find a gather rate in the name of GatorLand. No group limit is published. hardcore is the mode, The toughest mode Facepunch runs. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is GatorLand based?

There is no region published for GatorLand. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 157.85.86.233:27634.

How reliable is GatorLand, and is it currently online?

The current status for GatorLand is offline, last seen 13 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 10 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is GatorLand using?

Rust network protocol 2634 and build 167781 on Linux is what GatorLand runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on GatorLand when wipe day arrives?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does GatorLand wipe, and at what times?

There are too few of GatorLand's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 13 days 7 hours have passed since this world was made.

Tags and listings

Where does GatorLand appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include GatorLand are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on GatorLand?

gmhardcore (Game mode): A harsher ruleset, Hardcore; mp40 (Max players): The server has 40 slots; ts0 (Group limit): You can't form teams here; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags GatorLand publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join GatorLand?

Enter client.connect 157.85.86.233:27634 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmhardcore,cs167781,ts0

Game

gmhardcore
Game mode A harsher ruleset, Hardcore.
mp40
Max players The server has 40 slots.
ts0
Group limit You can't form teams here.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.