After the war... What happened?
Offline 157.85.86.51:26079 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! 2 / 100
- Asgard 2服 中国|官方|二倍|软核新手服 10.16清 1 / 233
- [EA] Softcore 1 119 / 350
- [US] Facepunch Softcore 2 0 / 300
- Reddit.com/r/PlayRust - AU Softcore 46 / 150
- Rusty Sporks PvP | softcore / noob friendly 1 / 100
Quick answers
From the figures on this page.
Player activity
How does After the war... What happened? compare with other Rust servers in the rankings?
Over the past seven days, After the war... What happened? has climbed to #16,008 for player hours, putting it in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #635.
What is the current population on After the war... What happened??
At the moment After the war... What happened? is offline, having last been seen 22 days 16 hours ago.
Server rules
Which map is active on After the war... What happened??
The game generates the procedural map on After the war... What happened? at size 3,000 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for After the war... What happened??
The name of After the war... What happened? gives no gather rate. A group may hold 4 players at most (quad). You get softcore here, A softer Facepunch mode, where part of your loot stays with you. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of After the war... What happened??
No region is published by After the war... What happened?. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 157.85.86.51:26079.
What is the uptime of After the war... What happened?, and is it online?
The current status for After the war... What happened? is offline, last seen 22 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does After the war... What happened? operate?
On Linux, After the war... What happened? runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does After the war... What happened? wipe? What schedule does it follow?
There are too few of After the war... What happened?'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 55 days 10 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is After the war... What happened? part of?
These Rust Wipe Tracker lists take After the war... What happened?: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is the meaning of the server tags on After the war... What happened??
Read off the game's server browser, the tags for After the war... What happened? are: gmsoftcore (Game mode): An easier ruleset, Softcore; mp40 (Max players): Slot count: 40; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join After the war... What happened??
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.86.51:26079.