Trio weekly The Snail Wills IT!
Online 157.85.86.54:26974 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 20:14 UTC 21:14 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 4 Oct, 03:36 UTC 04:36 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 20.7 days
- Players before
- 1
-
Fri 2 Oct, 18:24 UTC 19:24 UK · 26d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
-
Tue 29 Sep, 03:45 UTC 04:45 UK · 30d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.6 days
- Players before
- 0
-
Thu 24 Sep, 18:08 UTC 19:08 UK · 34d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 4.4 days
- Players before
- 0
-
Thu 17 Sep, 18:08 UTC 19:08 UK · 41d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 109 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 167 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 50 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
Quick answers
From the figures on this page.
Player activity
How does Trio weekly The Snail Wills IT! compare with other Rust servers in the rankings?
In the top 41% of all ranked servers sits Trio weekly The Snail Wills IT!, at #9,102 on hours played over seven days.
What is the current population on Trio weekly The Snail Wills IT!?
The current count is 0 players on 75 slots for Trio weekly The Snail Wills IT!. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 05:00 UTC with an average of 1 players.
Rules and settings
On what map does Trio weekly The Snail Wills IT! take place?
Size 3,700 and seed 1255754510 define the procedural map Trio weekly The Snail Wills IT! runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Trio weekly The Snail Wills IT!, and what settings does it run?
You will not find a gather rate in the name of Trio weekly The Snail Wills IT!. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Trio weekly The Snail Wills IT!?
There is no region published for Trio weekly The Snail Wills IT!. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 157.85.86.54:26974.
Does Trio weekly The Snail Wills IT! perform well?
Server fps over the last 48 hours averaged 119; the lowest was 71. The world held as many as 74,695 entities: buildings, deployables and the rest. The highest memory reading was 5,134 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Trio weekly The Snail Wills IT!, and is it online?
You can find Trio weekly The Snail Wills IT! online at present. Its reported uptime suggests a restart roughly 4 days 10 hours ago. 60% is the uptime for the last 7 full days, up for 101 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Trio weekly The Snail Wills IT! using?
On Linux, Trio weekly The Snail Wills IT! runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on Trio weekly The Snail Wills IT! when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 1.
On what schedule does Trio weekly The Snail Wills IT! reset its map?
No next wipe can be predicted for Trio weekly The Snail Wills IT!, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 4 days 12 hours have passed since this world was made.
Tags and listings
Where does Trio weekly The Snail Wills IT! appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Trio weekly The Snail Wills IT!: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Trio weekly The Snail Wills IT!?
gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Trio weekly The Snail Wills IT! publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Trio weekly The Snail Wills IT!?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.86.54:26974.