A Shockbyte Rust Server
Online 157.85.86.64:25506 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 211 / 250
- Rustoria.co - EU East Long 125 / 200
- Rusty Moose |EU Main| 25 / 250
- Rustoria.co - EU Main 13 / 250
- Rustafied.com - EU Friday 25 / 100
- Rustoria.co - EU East Medium 32 / 225
Quick answers
From the figures on this page.
Player count
Where does A Shockbyte Rust Server place among Rust servers?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
At the moment 0 players are on A Shockbyte Rust Server, which has 40 slots. For the last seven days the average player count was 0.
Map and rules
What is the current map on A Shockbyte Rust Server?
The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 50000. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is A Shockbyte Rust Server based?
There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.86.64:25506.
Does A Shockbyte Rust Server perform well?
Averaged over the last 48 hours, server fps was 234, with a low of 220. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,160. The highest memory reading was 4,279 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is A Shockbyte Rust Server, and is it currently online?
You can find A Shockbyte Rust Server online at present. Its reported uptime suggests a restart roughly 15 days 9 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.
What Rust version is A Shockbyte Rust Server using?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does A Shockbyte Rust Server reset its map?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 11 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.86.64:25506 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.