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Network live 11,699 servers online 65,959 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Matthew's Rust Server

Online 157.85.86.77:20544 checked 14m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
17-day averagepeak 3
#6,372ranktop 29%
16h agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
0123419:0022:0001:0004:0007:0010:00Wiped Tue 27 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0022:0001:0004:0007:0010:00Wiped Tue 27 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 19:33 UTC 19:33 UK · 16h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 174 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 185 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 131 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 14 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 55 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Matthew's Rust Server against other Rust servers?

A seven-day player-hours count places Matthew's Rust Server at #6,372: the top 29% of every ranked server.

What is the current population on Matthew's Rust Server?

At the moment 0 players are on Matthew's Rust Server, which has 40 slots. Averaged over the past week: 1 players, peaking at 3. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 3 players.

Server rules

On what map does Matthew's Rust Server take place?

Generated by the game with seed 69420, the procedural map on Matthew's Rust Server is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Matthew's Rust Server, and what settings does it run?

The name of Matthew's Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Matthew's Rust Server based?

You will find no region published by Matthew's Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 157.85.86.77:20544.

How smoothly does Matthew's Rust Server run?

Averaged over the last 48 hours, server fps was 175, with a low of 129. Buildings, deployables and all the rest of the world pushed its entity count as high as 48,840. 3,153 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Matthew's Rust Server, and is it currently online?

Right now, Matthew's Rust Server is online. Its reported uptime suggests a restart roughly 3 hours ago. It was first seen by Rust Wipe Tracker on 27 October 2026.

On what Rust version does Matthew's Rust Server operate?

The version on Matthew's Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does Matthew's Rust Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Matthew's Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 16 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Matthew's Rust Server part of?

These Rust Wipe Tracker lists take Matthew's Rust Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Matthew's Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Matthew's Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Matthew's Rust Server?

Enter client.connect 157.85.86.77:20544 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.