Pirate's Haven | Nassau | PvE | RP
Online 157.85.86.85:26063 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 23:15 UTC FW 00:15 UK · 26d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 28 Sep, 23:31 UTC 00:31 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 166 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 137 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Pirate's Haven | Nassau | PvE | RP against other Rust servers?
Over the past seven days, Pirate's Haven | Nassau | PvE | RP has climbed to #15,411 for player hours, putting it in the top 69% of all ranked servers.
Is Pirate's Haven | Nassau | PvE | RP busy at the moment?
At the moment 0 players are on Pirate's Haven | Nassau | PvE | RP, which has 75 slots. For the last seven days the average player count was 0.
Rules and settings
Which map is active on Pirate's Haven | Nassau | PvE | RP?
Size 1,500 and seed 50000 define the procedural map Pirate's Haven | Nassau | PvE | RP runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Pirate's Haven | Nassau | PvE | RP?
You will not find a gather rate in the name of Pirate's Haven | Nassau | PvE | RP. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Pirate's Haven | Nassau | PvE | RP based?
No region is published by Pirate's Haven | Nassau | PvE | RP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.86.85:26063.
Does Pirate's Haven | Nassau | PvE | RP perform well?
The 48-hour average for server fps stands at 237, never dipping below 222. The world held as many as 8,298 entities: buildings, deployables and the rest. The highest memory reading was 2,899 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Pirate's Haven | Nassau | PvE | RP, and is it online?
Right now, Pirate's Haven | Nassau | PvE | RP is online. Its reported uptime suggests a restart roughly 4 days 14 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.
What Rust version is Pirate's Haven | Nassau | PvE | RP using?
On Linux, Pirate's Haven | Nassau | PvE | RP runs Rust network protocol 2635 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on Pirate's Haven | Nassau | PvE | RP?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
How often does Pirate's Haven | Nassau | PvE | RP wipe, and at what times?
Its rhythm cannot yet be told: too few of Pirate's Haven | Nassau | PvE | RP's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 11 hours.
Server tags
Where does Pirate's Haven | Nassau | PvE | RP appear in Rust Wipe Tracker lists and filters?
You will find Pirate's Haven | Nassau | PvE | RP on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Pirate's Haven | Nassau | PvE | RP?
The game's server browser picks up these Pirate's Haven | Nassau | PvE | RP tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Pirate's Haven | Nassau | PvE | RP?
Enter client.connect 157.85.86.85:26063 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.