A Shockbyte Rust Server
Offline 157.85.86.86:26371 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 706 / 750
- Rustoria.co - EU Main 61 / 250
- Rusty Moose |EU Main| 96 / 250
- Rustoria.co - EU East Long 397 / 450
- Rustoria.co - EU East Medium 210 / 250
- Rustafied.com - EU Friday 177 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of A Shockbyte Rust Server against other Rust servers?
A seven-day player-hours count places A Shockbyte Rust Server at #16,817: the top 70% of every ranked server.
What is the current population on A Shockbyte Rust Server?
At the moment A Shockbyte Rust Server is offline, having last been seen 27 days 3 hours ago.
Rules and settings
Which map is active on A Shockbyte Rust Server?
Size 2,500 and seed 31787 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.86.86:26371 is its address.
How reliable is A Shockbyte Rust Server, and is it currently online?
The current status for A Shockbyte Rust Server is offline, last seen 27 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does A Shockbyte Rust Server reset its map?
There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 51 days 23 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on A Shockbyte Rust Server?
Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join A Shockbyte Rust Server?
Enter client.connect 157.85.86.86:26371 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.