test
Offline 157.85.87.121:21785 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 334 / 350
- Rustoria.co - EU Main 7 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU East Long 129 / 225
- Rustoria.co - EU East Medium 64 / 225
- Rustafied.com - EU Friday 33 / 100
Quick answers
From the figures on this page.
Player count
How does test compare with other Rust servers in the rankings?
A seven-day player-hours count places test at #16,590: the top 71% of every ranked server.
How many players are on test right now?
The last sighting of test was 32 days 2 hours ago; it is offline right now.
Rules and settings
Which map is active on test?
Generated by the game with seed 50000, the procedural map on test is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for test?
You will not find a gather rate in the name of test. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does test run from?
There is no region published for test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.87.121:21785.
Is test up, and how good is its uptime?
test is offline at the moment, with the last sighting 32 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is test using?
The version on test is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does test reset its map?
Its rhythm cannot yet be told: too few of test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 54 days 11 hours have passed since this world was made.
Server tags
Where does test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on test?
Read off the game's server browser, the tags for test are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join test?
Enter client.connect 157.85.87.121:21785 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.