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Network live 11,739 servers online 51,557 players aboard 122 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TwoStepRusty

Online 157.85.87.138:24497 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 1
#13,716ranktop 62%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75100:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 05:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040000:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 05:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 05:26 UTC 05:26 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct, 10:51 UTC 11:51 UK · 15d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    13.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 51 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 39 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 52 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 9 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 6 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does TwoStepRusty place among Rust servers?

Over the past seven days, TwoStepRusty has climbed to #13,716 for player hours, putting it in the top 62% of all ranked servers.

What is the current population on TwoStepRusty?

Checking now: 0 players on 40 slots at TwoStepRusty. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 06:00 UTC with an average of 1 players.

Map and rules

Which map is active on TwoStepRusty?

Size 2,500 and seed 836222774 define the procedural map TwoStepRusty runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on TwoStepRusty, and what settings does it run?

The name of TwoStepRusty gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does TwoStepRusty run from?

You will find no region published by TwoStepRusty. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.87.138:24497 is its address.

What is the performance like on TwoStepRusty?

The 48-hour average for server fps stands at 178, never dipping below 84. The world held as many as 64,674 entities: buildings, deployables and the rest. Memory use peaked at 4,011 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is TwoStepRusty, and is it currently online?

You can find TwoStepRusty online at present. Its reported uptime suggests a restart roughly 40 hours ago. 60% is the uptime for the last 7 full days, up for 100 of 168 hours. 12 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TwoStepRusty using?

Rust network protocol 2635 and build 167781 on Linux is what TwoStepRusty runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does TwoStepRusty handle its wipe days?

2 players is the average peak across its recent wipes. After 3 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.

On what schedule does TwoStepRusty reset its map?

There are too few of TwoStepRusty's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 42 hours.

Server tags

Where does TwoStepRusty appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TwoStepRusty are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on TwoStepRusty?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags TwoStepRusty publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to TwoStepRusty?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.87.138:24497.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players The server has 40 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.