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Network live 11,676 servers online 50,509 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

A Shockbyte x Discord Production Rust Server

Online 157.85.87.164:21518 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 500 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
15d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 121 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 58 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 6 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 23 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?

Over the past seven days, A Shockbyte x Discord Production Rust Server has climbed to #15,335 for player hours, putting it in the top 69% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

At the moment 0 players are on A Shockbyte x Discord Production Rust Server, which has 500 slots. Averaged over the past week: 0 players.

Server rules

What is the current map on A Shockbyte x Discord Production Rust Server?

Generated by the game with seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server is size 1,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In which region is A Shockbyte x Discord Production Rust Server based?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 157.85.87.164:21518 is its address.

Does A Shockbyte x Discord Production Rust Server perform well?

The 48-hour average for server fps stands at 237, never dipping below 226. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,327. Memory use peaked at 2,673 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of A Shockbyte x Discord Production Rust Server, and is it online?

You can find A Shockbyte x Discord Production Rust Server online at present. About 2 days 21 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.

On what Rust version does A Shockbyte x Discord Production Rust Server operate?

Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

On what schedule does A Shockbyte x Discord Production Rust Server reset its map?

There are too few of A Shockbyte x Discord Production Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 15 days 22 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is A Shockbyte x Discord Production Rust Server part of?

The Rust Wipe Tracker lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.87.164:21518 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.