A Shockbyte Rust Server
Offline 157.85.87.173:21372 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 20:43 UTC 20:43 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player activity
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places A Shockbyte Rust Server at #8,705: the top 39% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server is offline, having last been seen 25 hours ago. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 2 players.
Map and rules
On what map does A Shockbyte Rust Server take place?
The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 1141932086. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does A Shockbyte Rust Server run from?
You will find no region published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.87.173:21372 is its address.
What is the performance like on A Shockbyte Rust Server?
The 48-hour average for server fps stands at 240, never dipping below 240. Buildings, deployables and all the rest of the world pushed its entity count as high as 7,515. The highest memory reading was 1,965 MB. Players feel a rising entity count and low fps as lag.
Is A Shockbyte Rust Server up, and how good is its uptime?
The current status for A Shockbyte Rust Server is offline, last seen 25 hours ago. About 46 minutes ago is when it last restarted, judged by the uptime it gives. It stayed up 8% of the time across the last 1 full day, which is 2 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does A Shockbyte Rust Server reset its map?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 45 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.87.173:21372.