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Network live 11,829 servers online 89,289 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 157.85.87.173:21372 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
17-day averagepeak 2
#8,705ranktop 39%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5220:0021:0022:0015:0016:00Wiped Mon 26 Oct, 20:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0021:0022:0015:0016:00Wiped Mon 26 Oct, 20:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 20:43 UTC 20:43 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #8,705: the top 39% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

At the moment A Shockbyte Rust Server is offline, having last been seen 25 hours ago. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 2 players.

Map and rules

On what map does A Shockbyte Rust Server take place?

The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 1141932086. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does A Shockbyte Rust Server run from?

You will find no region published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.87.173:21372 is its address.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps stands at 240, never dipping below 240. Buildings, deployables and all the rest of the world pushed its entity count as high as 7,515. The highest memory reading was 1,965 MB. Players feel a rising entity count and low fps as lag.

Is A Shockbyte Rust Server up, and how good is its uptime?

The current status for A Shockbyte Rust Server is offline, last seen 25 hours ago. About 46 minutes ago is when it last restarted, judged by the uptime it gives. It stayed up 8% of the time across the last 1 full day, which is 2 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.

What Rust version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does A Shockbyte Rust Server reset its map?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 45 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join A Shockbyte Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.87.173:21372.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players It holds 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.