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Network live 11,899 servers online 104,128 players aboard 421 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.87.206:21438 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in, with 1 in the queue.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 15:53 UTC 16:53 UK · 8d ago
    Wipe delivered
    Peak
    5 +1 queue
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct, 21:14 UTC 22:14 UK · 12d ago
    Wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    4.8 days
    Players before
    0
  3. Tue 13 Oct, 15:23 UTC 16:23 UK · 16d ago
    Wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    3.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 120 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 199 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 80 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 223 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player count

Where does A Shockbyte Rust Server place among Rust servers?

Over the past seven days, A Shockbyte Rust Server has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on A Shockbyte Rust Server?

At the moment 0 players are on A Shockbyte Rust Server, which has 10 slots. Averaged over the past week: 0 players.

Rules and settings

Which map is active on A Shockbyte Rust Server?

Generated by the game with seed 833938114, the procedural map on A Shockbyte Rust Server is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.87.206:21438 is its address.

Does A Shockbyte Rust Server perform well?

Server fps over the last 48 hours averaged 114; the lowest was 87. The world held as many as 72,318 entities: buildings, deployables and the rest. Memory use peaked at 3,467 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is online. The uptime it reports puts its last restart at about 3 days 2 hours ago. 97% is the uptime for the last 7 full days, up for 163 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.

What Rust version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on A Shockbyte Rust Server when wipe day arrives?

4 players is the average peak across its recent wipes. At its peak on the latest wipe, 24 hours in, the queue held 1 more. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does A Shockbyte Rust Server wipe, and at what times?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 8 days 2 hours have passed since this world was made.

Tags and listings

Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.87.206:21438.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.