A Shockbyte Rust Server
Online 157.85.87.206:21438 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in, with 1 in the queue.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 15:53 UTC 16:53 UK · 8d agoWipe delivered
- Peak
- 5 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 21:14 UTC 22:14 UK · 12d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 0
-
Tue 13 Oct, 15:23 UTC 16:23 UK · 16d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 3.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 120 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 199 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 223 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
Where does A Shockbyte Rust Server place among Rust servers?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on A Shockbyte Rust Server?
At the moment 0 players are on A Shockbyte Rust Server, which has 10 slots. Averaged over the past week: 0 players.
Rules and settings
Which map is active on A Shockbyte Rust Server?
Generated by the game with seed 833938114, the procedural map on A Shockbyte Rust Server is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.87.206:21438 is its address.
Does A Shockbyte Rust Server perform well?
Server fps over the last 48 hours averaged 114; the lowest was 87. The world held as many as 72,318 entities: buildings, deployables and the rest. Memory use peaked at 3,467 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of A Shockbyte Rust Server, and is it online?
Right now, A Shockbyte Rust Server is online. The uptime it reports puts its last restart at about 3 days 2 hours ago. 97% is the uptime for the last 7 full days, up for 163 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on A Shockbyte Rust Server when wipe day arrives?
4 players is the average peak across its recent wipes. At its peak on the latest wipe, 24 hours in, the queue held 1 more. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does A Shockbyte Rust Server wipe, and at what times?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 8 days 2 hours have passed since this world was made.
Tags and listings
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join A Shockbyte Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.87.206:21438.