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Network live 11,651 servers online 43,576 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

IRAQI

Online 157.85.87.216:23419 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak 2
#7,234ranktop 33%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5208:0016:0001:0010:0018:0002:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0016:0001:0010:0018:0002:00Wiped Wed 28 Oct, 08:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 28 Oct, 08:31 UTC 08:31 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct, 08:35 UTC 09:35 UK · 5d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    4 days
    Players before
    0
  3. Fri 23 Oct, 18:45 UTC 19:45 UK · 6d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 19 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average 42 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average 5 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average 22 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 97 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does IRAQI compare with other Rust servers in the rankings?

Over the past seven days, IRAQI has climbed to #7,234 for player hours, putting it in the top 33% of all ranked servers.

How many players are on IRAQI right now?

Checking now: 0 players on 40 slots at IRAQI. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 2 players.

Map and rules

What is the current map on IRAQI?

The game generates the procedural map on IRAQI at size 3,500 with seed 1862422565. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for IRAQI?

You will not find a gather rate in the name of IRAQI. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is IRAQI based?

No region is published by IRAQI. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.87.216:23419 is its address.

How smoothly does IRAQI run?

The 48-hour average for server fps stands at 107, never dipping below 88. The world held as many as 69,590 entities: buildings, deployables and the rest. Memory use peaked at 4,213 MB. Players feel a rising entity count and low fps as lag.

Is IRAQI up, and how good is its uptime?

Right now, IRAQI is online. About 40 hours ago is when it last restarted, judged by the uptime it gives. 67% is the uptime for the last 6 full days, up for 96 of 144 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is IRAQI using?

The version on IRAQI is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does IRAQI handle its wipe days?

2 players is the average peak across its recent wipes. On the latest wipe, 8 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the crowd did not hold.

How often does IRAQI wipe, and at what times?

There is no next wipe to predict for IRAQI: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 43 hours.

Tags and filters

Where does IRAQI appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take IRAQI: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on IRAQI?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags IRAQI publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join IRAQI?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.87.216:23419.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.