A Shockbyte Rust Server
Offline 157.85.87.217:20828 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 674 / 725
- Rustoria.co - EU East Long 432 / 475
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 228 / 250
- Rustafied.com - EU Friday 135 / 175
Quick answers
From the figures on this page.
Player activity
Where does A Shockbyte Rust Server place among Rust servers?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,317 for player hours, putting it in the top 70% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
At the moment A Shockbyte Rust Server is offline, having last been seen 8 days 23 hours ago.
Rules and settings
What is the current map on A Shockbyte Rust Server?
A procedural map, generated by the game, is what A Shockbyte Rust Server runs.
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.87.217:20828.
How reliable is A Shockbyte Rust Server, and is it currently online?
The current status for A Shockbyte Rust Server is offline, last seen 8 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.
What Rust version is A Shockbyte Rust Server using?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does A Shockbyte Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 8 days 23 hours.
Tags and filters
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): It holds 16 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.87.217:20828 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.