A Shockbyte x Discord Production Rust Server
Offline 157.85.87.229:25005 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 22 Oct, 15:19 UTC 16:19 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 2 Oct, 07:58 UTC 08:58 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 20.3 days
- Players before
- 0
-
Wed 23 Sep, 16:57 UTC 17:57 UK · 35d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 8.6 days
- Players before
- 1
-
Wed 23 Sep, 10:17 UTC 11:17 UK · 35d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 605 / 675
- Rustoria.co - EU East Long 377 / 525
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 137 / 200
- Rustoria.co - EU East Medium 160 / 300
Quick answers
From the figures on this page.
Player activity
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?
In the top 63% of all ranked servers sits A Shockbyte x Discord Production Rust Server, at #13,856 on hours played over seven days.
Is A Shockbyte x Discord Production Rust Server busy at the moment?
At the moment A Shockbyte x Discord Production Rust Server is offline, having last been seen 4 days ago. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
On what map does A Shockbyte x Discord Production Rust Server take place?
Generated by the game with seed 670234514, the procedural map on A Shockbyte x Discord Production Rust Server is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does A Shockbyte x Discord Production Rust Server run from?
You will find no region published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 157.85.87.229:25005 is its address.
Is A Shockbyte x Discord Production Rust Server up, and how good is its uptime?
A Shockbyte x Discord Production Rust Server is offline at the moment, with the last sighting 4 days ago. 55% is the uptime for the last 7 full days, up for 93 of 168 hours. It was first seen by Rust Wipe Tracker on 23 September 2026.
On what Rust version does A Shockbyte x Discord Production Rust Server operate?
The version on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.5.
How often does A Shockbyte x Discord Production Rust Server wipe, and at what times?
A Shockbyte x Discord Production Rust Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 6 days 5 hours.
Tags and listings
Where does A Shockbyte x Discord Production Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A Shockbyte x Discord Production Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on A Shockbyte x Discord Production Rust Server?
The game's server browser picks up these A Shockbyte x Discord Production Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10000 (Max players): It holds 10,000 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join A Shockbyte x Discord Production Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.87.229:25005.