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Network live 11,790 servers online 66,598 players aboard 126 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

WildHunt

Online 157.85.87.37:28138 checked 10m ago

quad moddedoxidesoftcore
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 1
#12,699ranktop 57%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 57% of all ranked servers, and #563 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 21:56 UTC 22:56 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average 4 / 100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average 0 / 233
  3. [EA] Softcore 1quad · monthly · 67 on average 22 / 350
  4. [US] Facepunch Softcore 2NA · quad · monthly · 60 on average 58 / 300
  5. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average 10 / 150
  6. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average 9 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does WildHunt compare with other Rust servers in the rankings?

Over the past seven days, WildHunt has climbed to #12,699 for player hours, putting it in the top 57% of all ranked servers. The quad group puts it at #563.

Is WildHunt busy at the moment?

Checking now: 0 players on 40 slots at WildHunt. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

On what map does WildHunt take place?

Size 2,500 and seed 50000 define the procedural map WildHunt runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on WildHunt?

You will not find a gather rate in the name of WildHunt. 4 players is the most a group can hold (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

In which region is WildHunt based?

You will find no region published by WildHunt. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.87.37:28138.

Does WildHunt perform well?

Server fps over the last 48 hours averaged 229; the lowest was 199. Buildings, deployables and all the rest of the world pushed its entity count as high as 30,071. Memory use peaked at 3,891 MB. Players feel a rising entity count and low fps as lag.

How reliable is WildHunt, and is it currently online?

Right now, WildHunt is online. About 3 days 22 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 6 full days, up for 144 of 144 hours. 21 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is WildHunt using?

The version on WildHunt is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on WildHunt?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

How often does WildHunt wipe, and at what times?

To tell its rhythm we would need more of WildHunt's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 7 days.

Server tags

On Rust Wipe Tracker, which lists and filters is WildHunt part of?

These Rust Wipe Tracker lists take WildHunt: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

How should you read the tags on WildHunt?

The game's server browser picks up these WildHunt tags: gmsoftcore (Game mode): An easier ruleset, Softcore; mp40 (Max players): The server has 40 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to WildHunt?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.87.37:28138.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, Softcore.
mp40
Max players The server has 40 slots.
ts4
Group limit Team size caps at 4.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.