ViperVille
Online 157.85.87.39:27082 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 18:43 UTC FW 19:43 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 26 Sep, 16:42 UTC 17:42 UK · 32d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 102 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 120 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 46 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of ViperVille against other Rust servers?
Over the past seven days, ViperVille has climbed to #8,791 for player hours, putting it in the top 39% of all ranked servers.
Is ViperVille busy at the moment?
The current count is 0 players on 40 slots for ViperVille. The seven-day figures show an average of 0 players and a peak of 2.
Rules and settings
Which map is active on ViperVille?
Generated by the game with seed 50000, the procedural map on ViperVille is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on ViperVille, and what settings does it run?
No gather rate appears in the name of ViperVille. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does ViperVille run from?
There is no region published for ViperVille. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.87.39:27082 is its address.
How smoothly does ViperVille run?
Averaged over the last 48 hours, server fps was 152, with a low of 126. The world held as many as 50,005 entities: buildings, deployables and the rest. 4,149 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is ViperVille, and is it currently online?
ViperVille is up and online at the moment. The uptime it reports puts its last restart at about 2 days 14 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does ViperVille operate?
Rust network protocol 2635 and build 168909 on Linux is what ViperVille runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does ViperVille handle its wipe days?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 23 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does ViperVille wipe, and at what times?
Its rhythm cannot yet be told: too few of ViperVille's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 13 hours.
Server tags
Where does ViperVille appear in Rust Wipe Tracker lists and filters?
You will find ViperVille on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on ViperVille?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags ViperVille publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to ViperVille?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.87.39:27082.