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Network live 11,685 servers online 51,425 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

HAZMA

Online 157.85.88.114:22243 checked 12m ago

vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 30 players now 0% full
07-day averagepeak 1
#13,568ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 13:20 UTC 14:20 UK · 23d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average 104 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average 147 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average 33 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average 57 / 200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average 27 / 300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average 37 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of HAZMA against other Rust servers?

Over the past seven days, HAZMA has climbed to #13,568 for player hours, putting it in the top 61% of all ranked servers.

How many players are on HAZMA right now?

The current count is 0 players on 30 slots for HAZMA. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 11:00 UTC, averaging 1 players.

Server rules

On what map does HAZMA take place?

Generated by the game with seed 50000, the procedural map on HAZMA is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on HAZMA?

The name of HAZMA gives no gather rate. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Server details

What location does HAZMA run from?

There is no region published for HAZMA. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.88.114:22243.

What is the performance like on HAZMA?

The 48-hour average for server fps stands at 222, never dipping below 193. Buildings, deployables and all the rest of the world pushed its entity count as high as 67,469. Memory use peaked at 4,104 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is HAZMA up, and how good is its uptime?

HAZMA is up and online at the moment. Its reported uptime suggests a restart roughly 45 hours ago. It was up 37 of 168 hours over the last 7 full days, 22% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does HAZMA operate?

The version on HAZMA is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on HAZMA?

The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does HAZMA wipe, and at what times?

To tell its rhythm we would need more of HAZMA's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 23 days 20 hours.

Tags and filters

Where does HAZMA appear in Rust Wipe Tracker lists and filters?

You will find HAZMA on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on HAZMA?

Read off the game's server browser, the tags for HAZMA are: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to HAZMA?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.88.114:22243.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.