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Network live 11,892 servers online 102,807 players aboard 356 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.88.164:20314 checked 12m ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 3
#8,872ranktop 40%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 05:32 UTC 06:32 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 341 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 449 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 974 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 48 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 992 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 52 / 250
Help desk

Quick answers

From the figures on this page.

Player count

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Over the past seven days, A Shockbyte Rust Server has climbed to #8,872 for player hours, putting it in the top 40% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

The current count is 0 players on 10 slots for A Shockbyte Rust Server. The seven-day figures show an average of 0 players and a peak of 3. The busiest hour over the last 48 hours was 01:00 UTC, averaging 1 players.

Rules and settings

Which map is active on A Shockbyte Rust Server?

Generated by the game with seed 654621425, the procedural map on A Shockbyte Rust Server is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.88.164:20314.

Does A Shockbyte Rust Server perform well?

The 48-hour average for server fps stands at 208, never dipping below 138. Buildings, deployables and all the rest of the world pushed its entity count as high as 106,819. 4,335 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is A Shockbyte Rust Server up, and how good is its uptime?

Right now, A Shockbyte Rust Server is online. About 18 minutes ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on A Shockbyte Rust Server when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 23 hours passed before the crowd peaked.

On what schedule does A Shockbyte Rust Server reset its map?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 25 days 12 hours.

Server tags

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.88.164:20314.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.