A Shockbyte Rust Server
Offline 157.85.88.207:20970 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 595 / 575
- Rustoria.co - EU East Long 364 / 400
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 46 / 250
- Rustoria.co - EU East Medium 164 / 200
- Rustafied.com - EU Friday 80 / 100
Quick answers
From the figures on this page.
Player activity
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places A Shockbyte Rust Server at #10,556: the top 49% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
The last sighting of A Shockbyte Rust Server was 11 days 16 hours ago; it is offline right now.
Rules and settings
What is the current map on A Shockbyte Rust Server?
Generated by the game with seed 50000, the procedural map on A Shockbyte Rust Server is size 1,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.88.207:20970 is its address.
Is A Shockbyte Rust Server up, and how good is its uptime?
Offline for now: A Shockbyte Rust Server was last seen 11 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does A Shockbyte Rust Server wipe, and at what times?
There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 11 days 18 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join A Shockbyte Rust Server?
Enter client.connect 157.85.88.207:20970 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.