Ushiro_Server
Offline 157.85.88.223:28599 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 379 / 500
- Rustoria.co - EU East Long 223 / 300
- Rusty Moose |EU Main| 38 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 67 / 100
- Rustoria.co - EU East Medium 85 / 200
Quick answers
From the figures on this page.
Player activity
How does Ushiro_Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Ushiro_Server at #15,912: the top 72% of every ranked server.
What is the current population on Ushiro_Server?
At the moment Ushiro_Server is offline, having last been seen 20 days 23 hours ago.
Server rules
On what map does Ushiro_Server take place?
Size 2,000 and seed 2147483647 define the procedural map Ushiro_Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Ushiro_Server?
You will not find a gather rate in the name of Ushiro_Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does Ushiro_Server run from?
There is no region published for Ushiro_Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 157.85.88.223:28599 is its address.
What is the uptime of Ushiro_Server, and is it online?
The current status for Ushiro_Server is offline, last seen 20 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Ushiro_Server using?
The version on Ushiro_Server is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Ushiro_Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Ushiro_Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 54 days 10 hours have passed since this world was made.
Tags and listings
Where does Ushiro_Server appear across the Rust Wipe Tracker lists and filters?
You will find Ushiro_Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Ushiro_Server?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Ushiro_Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Ushiro_Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.88.223:28599.