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Network live 11,766 servers online 66,169 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.89.250:28560 checked 10m ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 60 players now 0% full
07-day averagepeak 1
#9,199ranktop 41%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 23:13 UTC 00:13 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct, 18:29 UTC 19:29 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    9.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 521 / 525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 387 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 45 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 49 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 52 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 167 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does A Shockbyte Rust Server place among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #9,199: the top 41% of every ranked server.

Is A Shockbyte Rust Server busy at the moment?

At the moment 0 players are on A Shockbyte Rust Server, which has 60 slots. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

On what map does A Shockbyte Rust Server take place?

The game generates the procedural map on A Shockbyte Rust Server at size 4,000 with seed 8746516. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 157.85.89.250:28560.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps stands at 221, never dipping below 195. Buildings, deployables and all the rest of the world pushed its entity count as high as 92,111. 4,237 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

Right now, A Shockbyte Rust Server is online. About 2 days 15 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte Rust Server using?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.

On what schedule does A Shockbyte Rust Server reset its map?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 13 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): It holds 60 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.89.250:28560.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players It holds 60 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.