A Shockbyte Rust Server
Offline 157.85.89.81:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 322 / 375
- Rustoria.co - EU East Long 210 / 250
- Rusty Moose |EU Main| 34 / 250
- Rustoria.co - EU Main 28 / 250
- Rustafied.com - EU Friday 54 / 100
- Rustoria.co - EU East Medium 73 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of A Shockbyte Rust Server against other Rust servers?
A seven-day player-hours count places A Shockbyte Rust Server at #15,405: the top 71% of every ranked server.
Is A Shockbyte Rust Server busy at the moment?
At the moment A Shockbyte Rust Server is offline, having last been seen 15 days 18 hours ago.
Map and rules
On what map does A Shockbyte Rust Server take place?
The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 157.85.89.81:28015.
Is A Shockbyte Rust Server up, and how good is its uptime?
Offline for now: A Shockbyte Rust Server was last seen 15 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does A Shockbyte Rust Server reset its map?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 35 days 8 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.89.81:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.