Skip to the page
Network live 11,731 servers online 65,070 players aboard 200 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 157.85.90.106:22437 checked 29d ago

Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 12 players now 8% full
07-day averagepeak –
#14,469ranktop 61%
29d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 110 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 130 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 482 / 575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 32 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 554 / 650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 455 / 525
Help desk

Quick answers

From the figures on this page.

Player count

Where does A Shockbyte Rust Server place among Rust servers?

Over the past seven days, A Shockbyte Rust Server has climbed to #14,469 for player hours, putting it in the top 61% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

The last sighting of A Shockbyte Rust Server was 29 days 19 hours ago; it is offline right now.

Rules and settings

What is the current map on A Shockbyte Rust Server?

The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does A Shockbyte Rust Server run from?

You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.90.106:22437.

Is A Shockbyte Rust Server up, and how good is its uptime?

Offline for now: A Shockbyte Rust Server was last seen 29 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 30 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does A Shockbyte Rust Server operate?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does A Shockbyte Rust Server wipe? What schedule does it follow?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 29 days 20 hours.

Tags and listings

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on A Shockbyte Rust Server?

The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp12 (Max players): It holds 12 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.90.106:22437.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp12
Max players It holds 12 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.