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Network live 11,876 servers online 94,650 players aboard 164 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

The Final Stand

Online 157.85.90.185:28015 checked 6m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 75 players now 0% full
07-day averagepeak 2
#9,478ranktop 43%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Fri 23 Oct, 17:04 UTC 18:04 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Fri 23 Oct, 16:55 UTC 17:55 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Fri 23 Oct, 16:47 UTC 17:47 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct, 16:19 UTC 17:19 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 22 Oct, 04:29 UTC 05:29 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  6. Thu 22 Oct, 04:16 UTC 05:16 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  7. Thu 22 Oct, 04:12 UTC 05:12 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. EU Hub 01EU · groups of 1000+ · 22 on average 23 / 3300
  3. A Shockbyte Rust Servergroups of 8+ · 3 on average 3 / 40
  4. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 3 on average 3 / 50
  5. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 126 on average 101 / 300
  6. -2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 27 on average 53 / 150
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of The Final Stand against other Rust servers?

A seven-day player-hours count places The Final Stand at #9,478: the top 43% of every ranked server.

How many players are on The Final Stand right now?

The current count is 0 players on 75 slots for The Final Stand. The seven-day figures show an average of 0 players and a peak of 2.

Rules and settings

On what map does The Final Stand take place?

Generated by the game with seed 13825, the procedural map on The Final Stand is size 2,200. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on The Final Stand?

No gather rate appears in the name of The Final Stand. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of The Final Stand?

You will find no region published by The Final Stand. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.90.185:28015.

How smoothly does The Final Stand run?

Server fps over the last 48 hours averaged 235; the lowest was 223. The world held as many as 20,687 entities: buildings, deployables and the rest. 5,426 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is The Final Stand up, and how good is its uptime?

You can find The Final Stand online at present. Its reported uptime suggests a restart roughly 4 days ago. 100% is the uptime for the last 4 full days, up for 96 of 96 hours. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.

What Rust version is The Final Stand using?

Rust network protocol 2635 and build 168909 on Linux is what The Final Stand runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does The Final Stand wipe, and at what times?

No wipe schedule here: The Final Stand changes world every few hours, and none of those resets counts as a wipe.

Tags and listings

On Rust Wipe Tracker, which lists and filters is The Final Stand part of?

You will find The Final Stand on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on The Final Stand?

Read off the game's server browser, the tags for The Final Stand are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to The Final Stand?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.90.185:28015.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server has 75 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.