MtnDrew's Shockbyte
Offline 157.85.90.18:21452 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 46 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of MtnDrew's Shockbyte against other Rust servers?
A seven-day player-hours count places MtnDrew's Shockbyte at #12,909: the top – of every ranked server.
Is MtnDrew's Shockbyte busy at the moment?
At the moment MtnDrew's Shockbyte is offline, having last been seen 44 days 12 hours ago.
Server rules
Which map is active on MtnDrew's Shockbyte?
A procedural map, generated by the game, is what MtnDrew's Shockbyte runs.
What are the rules on MtnDrew's Shockbyte, and what settings does it run?
You will not find a gather rate in the name of MtnDrew's Shockbyte. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of MtnDrew's Shockbyte?
You will find no region published by MtnDrew's Shockbyte. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.90.18:21452 is its address.
What is the uptime of MtnDrew's Shockbyte, and is it online?
Offline for now: MtnDrew's Shockbyte was last seen 44 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 14 September 2026.
On what Rust version does MtnDrew's Shockbyte operate?
Rust network protocol 2633 and build 163794 on Linux is what MtnDrew's Shockbyte runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does MtnDrew's Shockbyte wipe, and at what times?
To tell its rhythm we would need more of MtnDrew's Shockbyte's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 53 days 20 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is MtnDrew's Shockbyte part of?
The Rust Wipe Tracker lists that include MtnDrew's Shockbyte are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on MtnDrew's Shockbyte?
Read off the game's server browser, the tags for MtnDrew's Shockbyte are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to MtnDrew's Shockbyte?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.90.18:21452.