(US) RustRaiders Pure PVE | Raidable Bases - Skills
Online 157.85.90.206:28015 checked 5m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 3 Oct, 18:11 UTC 19:11 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 311 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 172 / 200
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 67 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 41 / 200
- Orange Dream | Cozy PvE/RP | No KOS 37 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 45 / 100
Quick answers
From the figures on this page.
Player count
How does (US) RustRaiders Pure PVE | Raidable Bases - Skills compare with other Rust servers in the rankings?
A seven-day player-hours count places (US) RustRaiders Pure PVE | Raidable Bases - Skills at #5,290: the top 24% of every ranked server.
Is (US) RustRaiders Pure PVE | Raidable Bases - Skills busy at the moment?
Checking now: 0 players on 100 slots at (US) RustRaiders Pure PVE | Raidable Bases - Skills. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 2 players.
Map and rules
Which map is active on (US) RustRaiders Pure PVE | Raidable Bases - Skills?
Size 4,096 and seed 1 define the procedural map (US) RustRaiders Pure PVE | Raidable Bases - Skills runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: 4kM1O45SLD2ER_ver22.
What settings and rules should you know for (US) RustRaiders Pure PVE | Raidable Bases - Skills?
The name of (US) RustRaiders Pure PVE | Raidable Bases - Skills gives no gather rate. 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does (US) RustRaiders Pure PVE | Raidable Bases - Skills run from?
Its name points to North America, while (US) RustRaiders Pure PVE | Raidable Bases - Skills publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 157.85.90.206:28015.
Does (US) RustRaiders Pure PVE | Raidable Bases - Skills perform well?
Averaged over the last 48 hours, server fps was 52, with a low of 21. The world held as many as 161,332 entities: buildings, deployables and the rest. 6,464 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of (US) RustRaiders Pure PVE | Raidable Bases - Skills, and is it online?
(US) RustRaiders Pure PVE | Raidable Bases - Skills is up and online at the moment. Its reported uptime suggests a restart roughly 16 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does (US) RustRaiders Pure PVE | Raidable Bases - Skills operate?
The version on (US) RustRaiders Pure PVE | Raidable Bases - Skills is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does (US) RustRaiders Pure PVE | Raidable Bases - Skills handle its wipe days?
At their busiest, its recent wipes drew an average of 2 players. 3 hours after the latest wipe, the crowd reached its peak.
On what schedule does (US) RustRaiders Pure PVE | Raidable Bases - Skills reset its map?
To tell its rhythm we would need more of (US) RustRaiders Pure PVE | Raidable Bases - Skills's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 25 days 7 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is (US) RustRaiders Pure PVE | Raidable Bases - Skills part of?
You will find (US) RustRaiders Pure PVE | Raidable Bases - Skills on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on (US) RustRaiders Pure PVE | Raidable Bases - Skills?
Read off the game's server browser, the tags for (US) RustRaiders Pure PVE | Raidable Bases - Skills are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join (US) RustRaiders Pure PVE | Raidable Bases - Skills?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.90.206:28015.
