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Network live 11,648 servers online 32,263 players aboard 72 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RaineyStreet

Online NA 157.85.90.214:26415 checked 9m ago

weekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 20:48 UK Thu 29 Oct, 20:48 UTC in 16h · low confidence
0/ 40 players now 0% full
07-day averagepeak 1
#9,140ranktop 41% · #1228 in NA
6d agolast wipeweekly schedule
16hnext wipeThu 29 Oct, 20:48 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 29 October, 20:48 UTC · 20:48 UK, in 16h.

Its weekly schedule tag · low confidence
8.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 2

Coming wipes

  1. 16hThu 29 Oct, 20:48 UTC20:48 UK
  2. 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 14d 16hThu 12 Nov, 20:48 UTC20:48 UK
  4. 21d 16hThu 19 Nov, 20:48 UTC20:48 UK
  5. 28d 16hThu 26 Nov, 20:48 UTC20:48 UK
  6. 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
  7. 42d 16hThu 10 Dec, 20:48 UTC20:48 UK

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 20:48 UTC20:48 UK · in 16h
    Next wipe expected · its weekly schedule tag
  2. Thu 22 Oct, 20:48 UTC 21:48 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Tue 13 Oct, 23:00 UTC 00:00 UK · 15d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    8.9 days
    Players before
    2
  4. Thu 1 Oct, 13:20 UTC 14:20 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    12.4 days
    Players before
    0
  5. Wed 30 Sep, 12:21 UTC 13:21 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Mon 28 Sep, 12:13 UTC 13:13 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  7. Thu 17 Sep, 14:12 UTC 15:12 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    10.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 13 / 100
  2. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 0 / 150
  3. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average 34 / 250
  4. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 39 / 250
  5. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average 331 / 400
  6. Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average 6 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does RaineyStreet place among Rust servers?

On player hours over the last seven days, RaineyStreet ranks #9,140 overall and #1,228 in North America, in the top 41% of all ranked servers.

Is RaineyStreet busy at the moment?

At the moment 0 players are on RaineyStreet, which has 40 slots. The seven-day figures show an average of 0 players and a peak of 1.

Map and rules

Which map is active on RaineyStreet?

The game generates the procedural map on RaineyStreet at size 2,500 with seed 1102026. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for RaineyStreet?

You will not find a gather rate in the name of RaineyStreet. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What location does RaineyStreet run from?

With its NA tag, RaineyStreet places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 157.85.90.214:26415.

How smoothly does RaineyStreet run?

Averaged over the last 48 hours, server fps was 233, with a low of 206. The world held as many as 31,468 entities: buildings, deployables and the rest. The highest memory reading was 3,145 MB. Players feel a rising entity count and low fps as lag.

How reliable is RaineyStreet, and is it currently online?

You can find RaineyStreet online at present. Its reported uptime suggests a restart roughly 13 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does RaineyStreet operate?

On Linux, RaineyStreet runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does RaineyStreet handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 25% of recent wipes. Where that did not hold, it dropped below half by day 2.

On what schedule does RaineyStreet reset its map?

Since the record holds too few of RaineyStreet's wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Thursday 29 October at 20:48 UTC. 6 days 7 hours have passed since this world was made. Its tags give a wipe schedule of once a week.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RaineyStreet part of?

These Rust Wipe Tracker lists take RaineyStreet: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it appears.

What is the meaning of the server tags on RaineyStreet?

Read off the game's server browser, the tags for RaineyStreet are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^w (Weekly): A wipe every week; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to RaineyStreet?

Enter client.connect 157.85.90.214:26415 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.