A Shockbyte Rust Server
Offline 157.85.90.58:26324 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 19 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 42 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 5 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 22 / 700
- RustSpain.com | EU Main 97 / 200
Quick answers
From the figures on this page.
Population
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
In the top – of all ranked servers sits A Shockbyte Rust Server, at #15,025 on hours played over seven days.
How many players are on A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server is offline, having last been seen 45 days 11 hours ago.
Server rules
What is the current map on A Shockbyte Rust Server?
A procedural map, generated by the game, is what A Shockbyte Rust Server runs.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.85.90.58:26324 is its address.
What is the uptime of A Shockbyte Rust Server, and is it online?
The current status for A Shockbyte Rust Server is offline, last seen 45 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does A Shockbyte Rust Server operate?
The version on A Shockbyte Rust Server is Rust network protocol 2632 and build 161125, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and at what times?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 68 days have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.90.58:26324.