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Network live 11,614 servers online 32,078 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

QCManiac

Online 157.85.91.105:29328 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 03:22 UTC 04:22 UK · 25d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 07:09 UTC 08:09 UK · 26d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  3. Sun 27 Sep, 00:02 UTC 01:02 UK · 32d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    5.3 days
    Players before
    0
  4. Mon 21 Sep, 03:49 UTC 04:49 UK · 38d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    5.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 152 on average 44 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 62 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 18 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does QCManiac compare with other Rust servers in the rankings?

Over the past seven days, QCManiac has climbed to #15,351 for player hours, putting it in the top 69% of all ranked servers.

Is QCManiac busy at the moment?

The current count is 0 players on 40 slots for QCManiac. Averaged over the past week: 0 players.

Server rules

On what map does QCManiac take place?

Generated by the game with seed 50000, the procedural map on QCManiac is size 2,000. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

Which settings and rules apply on QCManiac?

The name of QCManiac gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of QCManiac?

No region is published by QCManiac. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.91.105:29328 is its address.

What is the performance like on QCManiac?

The 48-hour average for server fps stands at 235, never dipping below 207. The world held as many as 18,973 entities: buildings, deployables and the rest. 3,672 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is QCManiac, and is it currently online?

QCManiac is up and online at the moment. About 2 days 17 hours ago is when it last restarted, judged by the uptime it gives. 36% is the uptime for the last 7 full days, up for 61 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is QCManiac using?

On Linux, QCManiac runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does QCManiac handle its wipe days?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 4.

How often does QCManiac wipe, and at what times?

No next wipe can be predicted for QCManiac, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 25 days 2 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is QCManiac part of?

These Rust Wipe Tracker lists take QCManiac: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on QCManiac?

The game's server browser picks up these QCManiac tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join QCManiac?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.91.105:29328.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.