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Network live 11,758 servers online 58,600 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.91.127:24377 checked 7m ago

Tracking number · connect
Wipe progress · wiped 21h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
2/ 40 players now 5% full
17-day averagepeak 2
#6,797ranktop 31%
21h agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5220:0022:0001:0002:0004:0021:00Wiped Tue 27 Oct, 22:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0022:0001:0002:0004:0021:00Wiped Tue 27 Oct, 22:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 22:32 UTC 22:32 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct, 17:16 UTC 18:16 UK · 13d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    12.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 395 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 246 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 42 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 70 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 81 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of A Shockbyte Rust Server against other Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #6,797: the top 31% of every ranked server.

Is A Shockbyte Rust Server busy at the moment?

The current count is 2 players on 40 slots for A Shockbyte Rust Server. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 2 players.

Rules and settings

Which map is active on A Shockbyte Rust Server?

Generated by the game with seed 482917, the procedural map on A Shockbyte Rust Server is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.91.127:24377 is its address.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps stands at 164, never dipping below 150. Buildings, deployables and all the rest of the world pushed its entity count as high as 68,611. Memory use peaked at 3,276 MB. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

Right now, A Shockbyte Rust Server is online. The uptime it reports puts its last restart at about 20 minutes ago. 4% is the uptime for the last 7 full days, up for 6 of 168 hours. It was first seen by Rust Wipe Tracker on 15 October 2026.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 2 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what schedule does A Shockbyte Rust Server reset its map?

There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 21 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.91.127:24377.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.