CUBA to USA
Online NA 157.85.91.151:26826 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 23:37 UTC · 23:37 UK, in 3d 19h.
Its weekly schedule tag · low confidenceComing wipes
- 3d 19hSat 31 Oct, 23:37 UTC23:37 UK
- 8d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 10d 19hSat 7 Nov, 23:37 UTC23:37 UK
- 17d 19hSat 14 Nov, 23:37 UTC23:37 UK
- 24d 19hSat 21 Nov, 23:37 UTC23:37 UK
- 31d 19hSat 28 Nov, 23:37 UTC23:37 UK
- 36d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 19hSat 5 Dec, 23:37 UTC23:37 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 31 Oct, 23:37 UTC23:37 UK · in 3d 19hNext wipe expected · its weekly schedule tag
-
Sat 24 Oct, 23:37 UTC 00:37 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 19 Oct, 20:46 UTC 21:46 UK · 8d agoWipe delivered
- Peak
- 8
- Crowd
- halved by day 2
- Lasted
- 5.1 days
- Players before
- 1
-
Mon 19 Oct, 00:09 UTC 01:09 UK · 9d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Sun 18 Oct, 16:22 UTC 17:22 UK · 9d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Tue 13 Oct, 23:50 UTC 00:50 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 4.7 days
- Players before
- 0
-
Sun 11 Oct, 16:39 UTC 17:39 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 1
-
Sun 11 Oct, 02:38 UTC 03:38 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA] Willjum's Solo Only | Thursday Wipes 16 / 100
- Rust Degens - US Vanilla | Fridays 11 / 150
- Rusty Moose |US Main| 41 / 250
- Rustoria.co - US Main 59 / 250
- Rusty Moose |US Mondays| 553 / 600
- Rustafied.com - US Friday 15 / 100
Quick answers
From the figures on this page.
Player activity
How does CUBA to USA compare with other Rust servers in the rankings?
Ranked #5,784 on player hours over the last seven days, CUBA to USA is #952 in North America and in the top 26% of all ranked servers.
How many players are on CUBA to USA right now?
At the moment 0 players are on CUBA to USA, which has 40 slots. The seven-day figures show an average of 0 players and a peak of 5. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.
Rules and settings
On what map does CUBA to USA take place?
The game generates the procedural map on CUBA to USA at size 3,800 with seed 50000. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
What are the rules on CUBA to USA, and what settings does it run?
The name of CUBA to USA gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of CUBA to USA?
With its NA tag, CUBA to USA places itself in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.91.151:26826.
How smoothly does CUBA to USA run?
Averaged over the last 48 hours, server fps was 174, with a low of 1. Buildings, deployables and all the rest of the world pushed its entity count as high as 45,313. The highest memory reading was 3,656 MB. Players feel a rising entity count and low fps as lag.
Is CUBA to USA up, and how good is its uptime?
Right now, CUBA to USA is online. About 3 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
What Rust version is CUBA to USA using?
On Linux, CUBA to USA runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on CUBA to USA?
The average busiest point of its recent wipes was 6 players. After 1 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 2.
When does CUBA to USA wipe? What schedule does it follow?
Since the record holds too few of CUBA to USA's wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Saturday 31 October at 23:37 UTC. The world it is running was made 3 days 4 hours. The tags state that it wipes each week.
Tags and listings
Where does CUBA to USA appear across the Rust Wipe Tracker lists and filters?
You will find CUBA to USA on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is the meaning of the server tags on CUBA to USA?
Read off the game's server browser, the tags for CUBA to USA are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join CUBA to USA?
Enter client.connect 157.85.91.151:26826 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/T4ugruktt is its website.
