Skip to the page
Network live 11,726 servers online 49,195 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Mark VI Vanilla

Offline 157.85.91.226:29673 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0002:0003:0004:0005:00

Hourly average and peak, UTC.

Server performance

05010015020001:0002:0003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct10 Oct14 Oct17 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 46 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 45 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 44 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Mark VI Vanilla place among Rust servers?

A seven-day player-hours count places Mark VI Vanilla at #15,349: the top 69% of every ranked server.

How many players are on Mark VI Vanilla right now?

At the moment Mark VI Vanilla is offline, having last been seen 42 hours ago. For the last seven days the average player count was 0.

Server rules

Which map is active on Mark VI Vanilla?

Size 4,250 and seed 1 define the procedural map Mark VI Vanilla runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Mark VI Vanilla, and what settings does it run?

You will not find a gather rate in the name of Mark VI Vanilla. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What location does Mark VI Vanilla run from?

You will find no region published by Mark VI Vanilla. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 157.85.91.226:29673.

Does Mark VI Vanilla perform well?

Server fps over the last 48 hours averaged 91; the lowest was 4. The world held as many as 103,789 entities: buildings, deployables and the rest. The highest memory reading was 4,348 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Mark VI Vanilla, and is it online?

Offline for now: Mark VI Vanilla was last seen 42 hours ago. The uptime it reports puts its last restart at about 5 hours ago. It was up 7 of 168 hours over the last 7 full days, 4% of the time. 3 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Mark VI Vanilla operate?

Rust network protocol 2635 and build 168909 on Linux is what Mark VI Vanilla runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does Mark VI Vanilla wipe, and at what times?

To tell its rhythm we would need more of Mark VI Vanilla's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 6 hours.

Server tags

Where does Mark VI Vanilla appear across the Rust Wipe Tracker lists and filters?

You will find Mark VI Vanilla on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Mark VI Vanilla?

The game's server browser picks up these Mark VI Vanilla tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Mark VI Vanilla?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.91.226:29673.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.