TrexLuke64
Offline 157.85.91.32:24049 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 04:10 UTC 05:10 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 147 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 29 / 200
Quick answers
From the figures on this page.
Population
How does TrexLuke64 compare with other Rust servers in the rankings?
A seven-day player-hours count places TrexLuke64 at #15,349: the top 69% of every ranked server.
How many players are on TrexLuke64 right now?
At the moment TrexLuke64 is offline, having last been seen 6 days 12 hours ago. Averaged over the past week: 0 players.
Rules and settings
What is the current map on TrexLuke64?
Generated by the game with seed 50000, the procedural map on TrexLuke64 is size 1,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on TrexLuke64, and what settings does it run?
No gather rate appears in the name of TrexLuke64. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does TrexLuke64 run from?
You will find no region published by TrexLuke64. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 157.85.91.32:24049 is its address.
How reliable is TrexLuke64, and is it currently online?
TrexLuke64 is offline at the moment, with the last sighting 6 days 12 hours ago. 10% is the uptime for the last 7 full days, up for 16 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
On what Rust version does TrexLuke64 operate?
On Linux, TrexLuke64 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does TrexLuke64 handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does TrexLuke64 wipe? What schedule does it follow?
To tell its rhythm we would need more of TrexLuke64's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 12 days.
Tags and filters
Where does TrexLuke64 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TrexLuke64 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TrexLuke64?
gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags TrexLuke64 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join TrexLuke64?
Enter client.connect 157.85.91.32:24049 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.