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Network live 11,699 servers online 51,829 players aboard 139 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 157.85.92.129:29908 checked 1d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 2 players now 0% full
07-day averagepeak 1
#12,448ranktop 56%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0003:0005:0006:0008:0010:00

Hourly average and peak, UTC.

Server performance

010020030040001:0003:0005:0006:0008:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 03:23 UTC 04:23 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 28 Sep, 19:30 UTC 20:30 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    3.3 days
    Players before
    1
  3. Mon 28 Sep, 02:24 UTC 03:24 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  4. Sun 27 Sep, 17:42 UTC 18:42 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Sat 26 Sep, 22:15 UTC 23:15 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average 399 / 425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average 24 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average 44 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 185 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 69 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 82 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does A Shockbyte Rust Server place among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #12,448: the top 56% of every ranked server.

Is A Shockbyte Rust Server busy at the moment?

The last sighting of A Shockbyte Rust Server was 38 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

Which map is active on A Shockbyte Rust Server?

The game generates the procedural map on A Shockbyte Rust Server at size 2,800 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 157.85.92.129:29908.

How smoothly does A Shockbyte Rust Server run?

Averaged over the last 48 hours, server fps was 196, with a low of 170. Buildings, deployables and all the rest of the world pushed its entity count as high as 40,877. The highest memory reading was 3,174 MB. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

The current status for A Shockbyte Rust Server is offline, last seen 38 hours ago. Its reported uptime suggests a restart roughly 2 days 1 hours ago. It was up 131 of 168 hours over the last 7 full days, 78% of the time. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.

What Rust version is A Shockbyte Rust Server using?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does A Shockbyte Rust Server reset its map?

A Shockbyte Rust Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 21 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.92.129:29908.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.