SDFC
Online 157.85.92.206:24131 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 23 Oct, 23:50 UTC 00:50 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 23:07 UTC FW 00:07 UK · 27d agoForce wipe delivered
- Peak
- 4
- Crowd
- halved by day 10
- Lasted
- 22 days
- Players before
- 0
-
Wed 30 Sep, 19:51 UTC 20:51 UK · 28d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 164 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 69 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Player count
Where does SDFC place among Rust servers?
Over the past seven days, SDFC has climbed to #9,504 for player hours, putting it in the top 43% of all ranked servers.
Is SDFC busy at the moment?
Checking now: 0 players on 40 slots at SDFC. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 04:00 UTC with an average of 1 players.
Rules and settings
On what map does SDFC take place?
Size 3,500 and seed 936351419 define the procedural map SDFC runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for SDFC?
The name of SDFC gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does SDFC run from?
No region is published by SDFC. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.92.206:24131.
What is the performance like on SDFC?
The 48-hour average for server fps stands at 120, never dipping below 91. Buildings, deployables and all the rest of the world pushed its entity count as high as 74,196. 4,557 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of SDFC, and is it online?
Right now, SDFC is online. About 3 days 17 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.
On what Rust version does SDFC operate?
On Linux, SDFC runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on SDFC when wipe day arrives?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 10 it had fallen below half where the crowd did not hold.
How often does SDFC wipe, and at what times?
SDFC wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is SDFC part of?
You will find SDFC on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on SDFC?
gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags SDFC publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join SDFC?
Enter client.connect 157.85.92.206:24131 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.