A Shockbyte Rust Server
Offline 157.85.92.45:27473 checked 9h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 04:06 UTC 05:06 UK · 23d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 22:00 UTC 23:00 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.3 days
- Players before
- 0
-
Wed 30 Sep, 09:15 UTC 10:15 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 366 / 425
- Rustoria.co - EU East Long 457 / 500
- Rusty Moose |EU Main| 980 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 964 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Player activity
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits A Shockbyte Rust Server, at #15,327 on hours played over seven days.
How many players are on A Shockbyte Rust Server right now?
The last sighting of A Shockbyte Rust Server was 9 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
What is the current map on A Shockbyte Rust Server?
Generated by the game with seed 50000, the procedural map on A Shockbyte Rust Server is size 1,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.92.45:27473.
What is the performance like on A Shockbyte Rust Server?
The 48-hour average for server fps stands at 237, never dipping below 221. The world held as many as 8,305 entities: buildings, deployables and the rest. 2,424 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is offline at the moment, with the last sighting 9 hours ago. About 2 days 14 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.
What Rust version is A Shockbyte Rust Server using?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does A Shockbyte Rust Server handle its wipe days?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.
On what schedule does A Shockbyte Rust Server reset its map?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 23 days 13 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on A Shockbyte Rust Server?
Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.92.45:27473.