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Network live 11,801 servers online 78,222 players aboard 109 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY

Online 157.85.92.94:28015 checked 14m ago

2x vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
2/ 75 players now 3% full
07-day averagepeak 1
#14,292ranktop 65%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 14:21 UTC 15:21 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 782 on average 800 / 1000
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 585 on average 512 / 700
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 364 on average 183 / 200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 342 on average 278 / 385
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 317 on average 1,082 / 1550
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 310 on average 215 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY compare with other Rust servers in the rankings?

A seven-day player-hours count places Ruthless Rust 2x | SOLO/DUO | BIWEEKLY at #14,292: the top 65% of every ranked server.

Is Ruthless Rust 2x | SOLO/DUO | BIWEEKLY busy at the moment?

At the moment 2 players are on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY, which has 75 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 19:00 UTC, averaging 2 players.

Rules and settings

On what map does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY take place?

The game generates the procedural map on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY at size 3,000 with seed 50000. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?

Gather rate on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY is 2x, as its name says. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

About the server

What location does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY run from?

There is no region published for Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.92.94:28015 is its address.

How smoothly does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY run?

Averaged over the last 48 hours, server fps was 179, with a low of 117. The world held as many as 50,085 entities: buildings, deployables and the rest. The highest memory reading was 3,751 MB. Players feel a rising entity count and low fps as lag.

How reliable is Ruthless Rust 2x | SOLO/DUO | BIWEEKLY, and is it currently online?

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY is up and online at the moment. About 7 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY operate?

The version on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 2 hours after the latest wipe, the crowd reached its peak.

On what schedule does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY reset its map?

Its rhythm cannot yet be told: too few of Ruthless Rust 2x | SOLO/DUO | BIWEEKLY's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 1 hours.

Tags and listings

Where does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Ruthless Rust 2x | SOLO/DUO | BIWEEKLY are: Rust servers with a 2x gather rate and Modded Rust servers. On the server list, apply Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x and it appears.

How should you read the tags on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?

The game's server browser picks up these Ruthless Rust 2x | SOLO/DUO | BIWEEKLY tags: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?

Enter client.connect 157.85.92.94:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://novagaming.network/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players Slot count: 75.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.