A Shockbyte Rust Server
Online 157.85.93.190:26335 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 20 Oct, 17:59 UTC 18:59 UK · 8d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 18 Oct, 23:15 UTC 00:15 UK · 10d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
-
Wed 14 Oct, 01:46 UTC 02:46 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.9 days
- Players before
- 0
-
Wed 7 Oct, 21:36 UTC 22:36 UK · 21d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 2
- Lasted
- 6.2 days
- Players before
- 0
-
Sat 3 Oct, 20:47 UTC 21:47 UK · 25d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 4 days
- Players before
- 0
-
Sat 26 Sep, 18:56 UTC 19:56 UK · 32d agoWipe delivered
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 7.1 days
- Players before
- 3
-
Sat 26 Sep, 00:17 UTC 01:17 UK · 33d agoWipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Thu 24 Sep, 01:09 UTC 02:09 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
-
Wed 23 Sep, 15:38 UTC 16:38 UK · 35d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Wed 23 Sep, 04:03 UTC 05:03 UK · 36d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251 / 700
Quick answers
From the figures on this page.
Player activity
Where does A Shockbyte Rust Server place among Rust servers?
In the top 69% of all ranked servers sits A Shockbyte Rust Server, at #15,326 on hours played over seven days.
Is A Shockbyte Rust Server busy at the moment?
The current count is 0 players on 40 slots for A Shockbyte Rust Server. The seven-day average for this server is 0 players.
Server rules
On what map does A Shockbyte Rust Server take place?
Generated by the game with seed 1685963946, the procedural map on A Shockbyte Rust Server is size 1,900. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 157.85.93.190:26335.
How smoothly does A Shockbyte Rust Server run?
The 48-hour average for server fps stands at 234, never dipping below 214. Buildings, deployables and all the rest of the world pushed its entity count as high as 14,999. Memory use peaked at 3,071 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is A Shockbyte Rust Server up, and how good is its uptime?
Right now, A Shockbyte Rust Server is online. About 3 days ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 3 players. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 2.
When does A Shockbyte Rust Server wipe? What schedule does it follow?
A Shockbyte Rust Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 8 days 19 hours.
Tags and filters
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on A Shockbyte Rust Server?
Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.93.190:26335 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.