comp
Offline 157.85.93.3:24053 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 03:07 UTC 04:07 UK · 11d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 303 / 375
- Rustoria.co - EU East Long 193 / 250
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU East Medium 59 / 200
Quick answers
From the figures on this page.
Player activity
How does comp compare with other Rust servers in the rankings?
A seven-day player-hours count places comp at #15,349: the top 69% of every ranked server.
What is the current population on comp?
The last sighting of comp was 6 days 14 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Map and rules
Which map is active on comp?
Size 3,800 and seed 50000 define the procedural map comp runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on comp?
The name of comp gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is comp based?
There is no region published for comp. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 157.85.93.3:24053.
What is the uptime of comp, and is it online?
Offline for now: comp was last seen 6 days 14 hours ago. 6% is the uptime for the last 7 full days, up for 10 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
What Rust version is comp using?
Rust network protocol 2634 and build 167781 on Linux is what comp runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on comp when wipe day arrives?
5 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak.
On what schedule does comp reset its map?
To tell its rhythm we would need more of comp's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days 20 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is comp part of?
These Rust Wipe Tracker lists take comp: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on comp?
Read off the game's server browser, the tags for comp are: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join comp?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.93.3:24053.