[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Online 157.85.94.103:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, and #380 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 29 October, 14:38 UTC · 14:38 UK, in 1d 7h.
Every 6 days 21 hours · medium confidenceComing wipes
- 1d 7hThu 29 Oct, 14:38 UTC14:38 UK
- 8d 11hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 0hThu 12 Nov, 07:41 UTC07:41 UK
- 21d 21hThu 19 Nov, 04:13 UTC04:13 UK
- 28d 17hThu 26 Nov, 00:45 UTC00:45 UK
- 35d 14hWed 2 Dec, 21:16 UTC21:16 UK
- 36d 11hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 10hWed 9 Dec, 17:48 UTC17:48 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 14:38 UTC14:38 UK · in 1d 7hNext wipe expected · every 6 days 21 hours
-
Thu 22 Oct, 18:06 UTC 19:06 UK · 5d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 18:24 UTC 19:24 UK · 12d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct, 21:28 UTC 22:28 UK · 18d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 0
-
Sat 3 Oct, 00:56 UTC 01:56 UK · 25d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 5
- Lasted
- 6.9 days
- Players before
- 0
-
Thu 24 Sep, 05:28 UTC 06:28 UK · 34d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 1
- Lasted
- 8.8 days
- Players before
- 0
-
Fri 18 Sep, 03:38 UTC 04:38 UK · 40d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 6.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST 1 / 200
- Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki 2 / 75
- ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED) 9 / 250
- WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPE 1 / 100
- Asgard - US 10x | One Grid | Trio | No BPs | Shop 2 / 50
- WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED 78 / 200
Quick answers
From the figures on this page.
Player count
How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS compare with other Rust servers in the rankings?
Over the past seven days, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has climbed to #6,659 for player hours, putting it in the top 30% of all ranked servers. In the quad group it ranks #380.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS busy at the moment?
Checking now: 0 players on 125 slots at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 10:00 UTC, averaging 1 players.
Map and rules
Which map is active on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Size 3,500 and seed 1029781210 define the procedural map [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, and what settings does it run?
The name of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS announces 10x gathering. The cap on a group is 4 players (quad). survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run from?
Its name points to North America, while [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.94.103:28015 is its address.
What is the performance like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The 48-hour average for server fps stands at 204, never dipping below 83. Buildings, deployables and all the rest of the world pushed its entity count as high as 77,790. Memory use peaked at 4,732 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, and is it online?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is up and online at the moment. About 18 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS operate?
On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The average busiest point of its recent wipes was 3 players. After 23 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 20% of recent cases. By day 2.5 it had fallen below half where the crowd did not hold.
On what schedule does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS reset its map?
Wipes have come roughly every 6.9 days at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS of late. Due on Thursday 29 October at 14:38 UTC: its next wipe. You are playing a world created 5 days 13 hours. The tags state that it wipes each week.
Tags and filters
Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are: 10x Rust servers, Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
What is the meaning of the server tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
gmrust (Game mode): Survival in standard Rust; mp125 (Max players): Slot count: 125; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Enter client.connect 157.85.94.103:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://starfireservers.tebex.io/ is its website.
