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Network live 11,892 servers online 102,135 players aboard 401 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Midnight Rider

Online 157.85.94.108:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 10 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 19:58 UTC 20:58 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 10 Oct, 22:33 UTC 23:33 UK · 18d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    7.9 days
    Players before
    1
  3. Sat 10 Oct, 01:09 UTC 02:09 UK · 19d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Thu 8 Oct, 19:04 UTC 20:04 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 366 / 425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 457 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 980 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 53 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 964 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 32 / 250
Help desk

Quick answers

From the figures on this page.

Population

How does Midnight Rider compare with other Rust servers in the rankings?

Over the past seven days, Midnight Rider has climbed to #15,327 for player hours, putting it in the top 69% of all ranked servers.

How many players are on Midnight Rider right now?

Checking now: 0 players on 40 slots at Midnight Rider. For the last seven days the average player count was 0.

Map and rules

On what map does Midnight Rider take place?

Size 1,700 and seed 50000 define the procedural map Midnight Rider runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Midnight Rider, and what settings does it run?

You will not find a gather rate in the name of Midnight Rider. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Midnight Rider run from?

There is no region published for Midnight Rider. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.94.108:28015.

How smoothly does Midnight Rider run?

Averaged over the last 48 hours, server fps was 232, with a low of 216. Buildings, deployables and all the rest of the world pushed its entity count as high as 10,751. 4,228 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is Midnight Rider up, and how good is its uptime?

Right now, Midnight Rider is online. About 3 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 8 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Midnight Rider using?

Rust network protocol 2634 and build 167781 on Linux is what Midnight Rider runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on Midnight Rider?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

How often does Midnight Rider wipe, and at what times?

There is no next wipe to predict for Midnight Rider: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 10 days 21 hours.

Tags and filters

Where does Midnight Rider appear across the Rust Wipe Tracker lists and filters?

You will find Midnight Rider on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Midnight Rider?

The game's server browser picks up these Midnight Rider tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Midnight Rider?

Enter client.connect 157.85.94.108:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.