A Shockbyte Rust Server
Offline 157.85.94.44:24698 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 325 / 300
- Rustoria.co - EU Main 22 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 201 / 200
- Rustoria.co - EU East Medium 97 / 200
- Rustafied.com - EU Friday 30 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of A Shockbyte Rust Server against other Rust servers?
In the top 69% of all ranked servers sits A Shockbyte Rust Server, at #15,491 on hours played over seven days.
What is the current population on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 35 days 11 hours ago; it is offline right now.
Map and rules
On what map does A Shockbyte Rust Server take place?
A procedural map, generated by the game, is what A Shockbyte Rust Server runs.
What settings and rules should you know for A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 157.85.94.44:24698.
What is the uptime of A Shockbyte Rust Server, and is it online?
Offline for now: A Shockbyte Rust Server was last seen 35 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 22 September 2026.
What Rust version is A Shockbyte Rust Server using?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does A Shockbyte Rust Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 35 days 11 hours.
Server tags
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.85.94.44:24698.